Gold Nova
5v5 matches, practice and retakes (73 GB game install)
No commitment, cancel anytime
- 3 GB DDR4 RAM
- 3 vCores
- 150 GB NVMe SSD
- 2 Databases
- 2 Backups
- 10 Ports
Host your Counter-Strike 2 server with Gamost and enjoy fast-paced matches on a 64-tick server with Valve's sub-tick system. Our high-frequency infrastructure is built for competition, retake, surf and aim training, with minimal latency. Add Metamod:Source and CounterStrikeSharp to fully customize your CS2 server with community plugins.
5v5 matches, practice and retakes (73 GB game install)
No commitment, cancel anytime
Deathmatch, surf, KZ and plugins
No commitment, cancel anytime
Community server and Workshop maps
No commitment, cancel anytime
Large multi-mode public server
No commitment, cancel anytime
Need more? Upgrade in one click from your client area, prorated.
Find your player count: every plan is sized to run Counter-Strike 2 without running out of memory or disk.
| Players | Typical use | RAM · disk | Plan | Price |
|---|---|---|---|---|
| up to 12 players | 5v5 matches, practice and retakes (73 GB game install) | 3 GB · 150 GB | Counter-Strike 2 Gold Nova | €3.99/month |
| up to 24 players | Deathmatch, surf, KZ and plugins | 4 GB · 160 GB | Counter-Strike 2 Master Guardian | €5.49/month |
| 24 to 32 players | Community server and Workshop maps | 6 GB · 170 GB | Counter-Strike 2 Legendary Eagle | €7.99/month |
| 32 to 64 players | Large multi-mode public server | 8 GB · 180 GB | Counter-Strike 2 Global Elite | €10.99/month |
Gamost offers solid Anti-DDoS protection and very high clock-speed processors, essential for holding a steady tickrate and accurate hitboxes. Our support masters CS2 and helps you configure your plugins and game modes.
No: Counter-Strike 2 has no 128-tick servers. The game runs at 64 tick with Valve's sub-tick system, which records the exact moment of every shot and movement between two ticks. Official servers work the same way, and our high-frequency processors hold that tickrate steadily.
SourceMod does not work on CS2. Plugins rely on Metamod:Source and, for most of them, on CounterStrikeSharp, which installs on top of it. Upload these foundations and then your plugins (MatchZy, CS2Fixes…) to the game/csgo/addons folder via the panel's file manager or SFTP.
Absolutely. Surf and KZ modes are very popular on CS2: they rely on community plugins for Metamod:Source and CounterStrikeSharp (surf timers, CS2KZ…) and on custom maps, uploaded over SFTP or loaded from the Workshop. The 4 GB plan is designed for these modes.
Memory needs stay reasonable: 3 GB is enough for up to 12 players and 4 GB for up to 24 players with plugins (our recommendation), then 6 GB from 24 to 32 players and 8 GB from 32 to 64. If GOTV auto-recording is enabled, memory use can creep up over matches; a nightly restart helps keep it in check. Disk is what really counts: the dedicated server (SteamCMD app 730) takes about 73.5 GB once installed, and a SteamCMD update can need almost as much free space again. That is why our CS2 plans start at 150 GB of disk. Every plan shows how many players it is built for.
All our Counter-Strike 2 servers enjoy the same benefits
Advanced attack protection, included with every server
Responsive team via Discord and tickets
Your server online in under a minute
Backup slots on every plan, run or scheduled from the panel
Ultra-fast, stable connection
Simple server management
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